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What would you like if Crackdown 2 was made?

Last post 16 hours, 19 minutes ago by Bambino. 29 replies.
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  •  08-12-2008, 8:57 PM 35519 in reply to 35352

    Re: What would you like if Crackdown 2 was made?

    well i'll like see
    *a bigger map
       - more islands
       -far places
    *new weapons
       -light sword
    *new
    vehicles for earth, water, and air
    *more stars for the abilities
    *meybe a corporal armor
       -jetpack
       -jetboots
    *more gangs (more than 3)
    *ability for go underwater whit bosses bases underwater
    *new agents
       -female agents
       -allien agents
    *special ability for each agent
       -super jump
       -super run
       -super strongh
    *dificuld mission no just kill the gang boss

  •  09-03-2008, 9:37 AM 35558 in reply to 35352

    Re: What would you like if Crackdown 2 was made?

    I would love the setting to be in a futuristic city a-la Robocop.

    Add robots like ED-209 to patrol the citiy and nemesis ones for the gangs.
    Would be awesome.

    :)

  •  09-11-2008, 4:25 PM 35563 in reply to 35352

    Re: What would you like if Crackdown 2 was made?

    I doubt they will because look at it from another angle -im not saying this is bad game-i love it but....there isnt much to go on from the number 1 and crackdown was just basically made for microsoft to get money from the invitation-and many people wont probally buy it
  •  09-13-2008, 9:54 AM 35574 in reply to 35563

    Re: What would you like if Crackdown 2 was made?

    Things I'd want

    - Motorcycles

    - Agency helicopters (with no weapons)

    - the ability to shoot out of vehicles you're driving

    - more gangs

    - larger city

    - smarter civies and Peacekeepers

    - fewer civies near gang bosses

    - splitscreen

    - online 4 player co-op

    - boats (like sail boats and speed boats)

    - more options for Keys to the City (assuming they do that again)

    - the abillity to do Roof Top Races like Street Races (you know how you can just go straght to one from the main menu?)

    - a map that show's you where you've found agility and hidden orbs

    - more gang vs gang and gang vs peacekeeper battles

    - the ability to go prone

    - having a small (2-4) squad of peacekeepers/AI agents follow you (yes, I have played The Outfit; and I loved it :D)

    - better online system (like that one guy said, it sucks how you have to restart the session whenever someone joins you)

    Things I wouldn't Want

    - tanks (come on, you're already a super powered weapon toting (sp) wicked awsome cop; a tank would take all the fun out of it)

    - player vs player game type (kind of steers away from the theme of Crackdown, don't ya think?)

    - more agility and hidden orbs (500 and 300 respectivly is plenty I think)

    - mechs (it's not that far into the future; besides, same thing as the tank)

    - vast terrain differences (if they base the sequel in a city, it wouldn't make sense to have a bunch of different terrain)

    - destructable enviroments (again, it pulls away from the Crackdown feel; this isn't a war game)

    - planes (the map would have to be pretty darn big for planes to be practical)

    - a more futuristic time period (I think it's fine as it is)

    - grappeling hooks (while this would make it much easier to get around, it would almost completely defeat the purpose of the agility skill)

    - civies attacking you/setting up traps (there regular citizens living in a city ruled by gangs, and you're a super-powered cop; do the math)

    - jet packs (see grappeling hook)

    - giant mega-boss things (what is this, Star Wars?)

    - higher skill peak (I suppose this one is just me being lazy; I don't really want to work that much harder to get maxed out, do you?)

    - the ability to be one of the gang members (this would only work in deathmatch-type games, and I've already stated what I think of that)

    - bases (supply points work just fine)

    - must spawn at HQ after death (this defeats half the point of supply points)

    - more vehicles with built-in weapons (3 is enough; again, this isn't a war game, not every vehicle has to have a weapon)

    - secial abilities for agents (again, you're already a super-powered gang-killing super cop, you don't need bonus')

  •  09-18-2008, 2:15 PM 35579 in reply to 35383

    Re: What would you like if Crackdown 2 was made?

    YES - Female Agents for Crackdown 2  - Or how about female agent downloadable content for the first crackdown?

     

  •  10-08-2008, 7:03 AM 35614 in reply to 35412

    Re: What would you like if Crackdown 2 was made?


    Think that's awesome ideas but maybe asking just a little bit much it would be really hard to do. I think they've got the formula exactly right, with a single superpowered protagonist. Giving you commandable allies kinda takes that power away, and makes you just another soldier.
    What I'd like to see is just more Crackdown. Bigger, more extreme map, motorbikes, wall-running, dual-wielding, and having Agency weapons that evolve in the same way that Agency vehicles do (the agency rifle, the agency pistol, the agency launcher, the agency shotgun, etc) for most of the actual firefights, while gang weapons are more like specialized things picked up on the fly and discarded. And replace the firefly with the agency launcher, because it's the best weapon and you need the sense of power to stay with the Agency and the Agent, not the weapons he picks up in the field.

    Oh. And tanks. Nothing gives you a power-trip like picking up tanks and throwing them.

    However, all this discussion is a bit moot, becasue Prototype is coming out next year, and it's going to deliver all we wanted in Crackdown 2 AND MORE. But what the hey.

    Gamertag is Napoleon 2552
  •  10-26-2008, 3:55 PM 35617 in reply to 35614

    Re: What would you like if Crackdown 2 was made?

    1) Be able to stow all your weapons and go totally bare-handed (would also help prevent accidental shootings, which I often do to civilians in crowds). This would enable totally weaponless hand-to-hand attacks for your agent.

    2) Introduce non-lethal weapons like stun guns, black jacks, flash grenades, net cannons, or tear gas, etc.

    3) Allow a basic "Arrest" action. You could subdue a criminal with the new non-lethal weapons (or just knock him out cold), then cuff and leave him for automatic pickup by a Peacekeeper Paddy Wagon. Give new achievements for Arrest stats vs. just for kills.

    4) More stealth opportunities in missions. I hate how the gangs have superhuman powers of surveillance. They ALWAYS know where you are, whether you're out in the open or in a vehicle, regardless of lines-of-sight. If I want to sneak my way through a hideout's back door shortcut to get to a boss, I should at least have the opportunity to try, rather than always have to blast everyone in sight from the jump.

    Sometimes, it would be cool to scale a wall, and then run up behind a thug when he's not looking and take him out quietly on your way to your real target. It would help to avoid those wide scale alert sirens you often hear when infiltrating a hideout.

    5) Allow split-screen co-op at home for up to 4 players.

    6) I also LOVE the ground-strike. But I would like to see the peripheral effect made a lot more dramatic. Make the shockwave more "Matrix-like" in how it warps the environment around you. Let the agent be able to regulate the blast radius in some way also.

    7) I love the idea of adding motorcycles and water craft, but I'm not thrilled about aircraft. I'm worried about skewing the balance of the game with air vehicles, if it's not done right. I could maybe see helicopters under limited circumstances ... maybe, but not planes. I could probably live without them in this game. Agents are kinda' their own "aircraft" in many ways!

    8) Introduce some regular secondary characters to the campaign with more depth and development. You could maybe look at doing a team ensemble like in Gears using these characters. Also, give the gang bosses more backstory in some way.
  •  10-30-2008, 12:30 AM 35619 in reply to 35519

    Re: What would you like if Crackdown 2 was made?

    I'd like to have an option for probably 1st person view. It's be nice to actually see through the Agent's eyes. Then co-op on the same Xbox. Almost every other opinion I got was already posted.
  •  11-01-2008, 10:33 AM 35622 in reply to 35352

    Re: What would you like if Crackdown 2 was made?

    more agency veicles and agency motorbikes,agency boats, more islands and more boses, split screen mode, more guns, get packs, agency planes and helicopters. oh yeah and melee weopons like swords n stuff!Wink [;)]
  •  11-29-2008, 12:56 AM 35644 in reply to 35622

    Re: What would you like if Crackdown 2 was made?

    Where to begin. For starters:

     

    Gameplay

    Expand on what made the first one so damn good. Make the city twice as big as GTA 4, if that's possible. The game is famous for its various options to finish a mission. Repeat this, but improve on it. For example, if a guy wants to go around being sneaky, than give him the ability to stealthily take out foes a la Sly Cooper. If he wants to be like Rambo, then give him an unlimited arsenal instead of only two weapons. It might be the current hot topic now, but if people like Destroy All Humans and Ratchet and Clank for their weapons, then chances are Crackdown can pull it off. Also, give the player more to do after finishing the main quest. The upgrade system is cool, but what if you didn't want a particular skill and wanted to use those stars towards another category? I think this would be somewhere in the same vein as Rainbow 6 Vegas 2's P.E.C.S. system.

     

    Story

    At the end of the first game, the voice said that Pacific City was only the beginning. If that's true, then maybe it'd be cool to have the Agency begin spreading their reach toward other cities. Eventually there'd be a point where if they didn't leave the New World Order stuff at the end to set up another sequel, they could put up a second act where some the Agents decide to redeem themselves and reverse the damage they did. Just a suggestion, but I think it sounds cool. Also, make the Agents talk with voices appropriate to their appearance (but don't make the black guy sound like Cole Train, and don't make the Asian one speak so fast with his words not matching his lips).

     

    Graphics

    I think it'd be awesome if the game had cutscenes made with a cel-shaded style like Ubisoft's new Prince of Persia or the Sly Cooper games. Just sayin'.

     

    Multiplayer

    4 player co-op through the story campaign. This time, make it split-screen or system link along with online and make sure that each person can't pick the same Agent so it can avoid confusion. Put in classes that relate to a person's style. I can think of five: Demolition, Gunner, Driver, Brawler and Warrior (the bad-ass version of saying he's an Agility guy). In addition to that, there'd be multiplayer for up to 24 people. Along with the standard deathmatch and team deathmatch modes, there'd be two new ones: Enforcers and Agent vs Agent. In Enforcers, one team is the Agents and the other is one of the gangs. The Agents have to take out the gang's various leaders, who in turn must make it to several checkpoints before being escorted to the next one. In Agents vs Agents, it's cop against cop. Up to to six teams of 4 will have to face each other and take out gangs in ways that relate to their style (so, if you're a Driver, it'd be by using your vehicle's weapons, and if you were a Brawler, it'd be by going up close and personal and beating the guy's face in.

     

    These are just suggestions, so let me know if you like em. Later. 

     

  •  11-30-2008, 6:03 PM 35645 in reply to 35352

    Re: What would you like if Crackdown 2 was made?

    I would want to create my own agent!
  •  12-10-2008, 5:13 AM 35653 in reply to 35518

    Re: What would you like if Crackdown 2 was made?

    bigger city. more weapons. faster and stronger agents. and a chance to play co-op since no one was playing when i got my xbox
  •  12-21-2008, 5:31 PM 35657 in reply to 35352

    Re: What would you like if Crackdown 2 was made?

    Burnt out cars and bodies stay in the same place forever, untill you turn off you're console,

    also, i would like aircraft and boats :)

    but i would not atually like a sequal itself, just tonnes of more downloadable content, like extra missions, more map, countryside, more achievments, more skills (e.g: swimming, flying, sailing, climbing, ummm... digging? lol) and what i suggested above, because i do not want to lose my  charaters/cars/stats/ etc.

    anyone agree with me? :)

    CrackDown Ruuuuullleess!!

    W.W.M.E.P!!
    We Want More Expansion Packs!!
  •  12-28-2008, 2:50 PM 35663 in reply to 35657

    Re: What would you like if Crackdown 2 was made?

    In addtion to my earlier list, I'd also like to see Female agents ... no brainer. My girl would like to play too. (lol)

    One other important appeal I'd like to make to the developers:

    I think I'm perhaps I'm one of the few who does not want Crackdown 2 to be more RPG-like. I like how Crackdown gave you a true open world, with complete freedom to act when you want, where you want, and however you see fit. I think that was a huge key to its success.

    Too many games try to impose a story to the point of dragging you down a  linear path of action. You have to go get this guy first, then kill this one, and complete this other task before you can finally finish off this thing over here ..... etc., etc., ... All the while continually halting your continuity by ramming artificial cutscenes down your throat.

    I love that Crackdown does not try to be that type of game, and I sincerely hope they do NOT change it to be so.

  •  16 hours, 19 minutes ago 35665 in reply to 35663

    Re: What would you like if Crackdown 2 was made?

    Crackdown 2 should be made on the PS3 aswell as the Xbox 360, then you would get a lot more buyers aswell!!!!
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